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use crate::{
core::{advance, async_advance, Airlock as _, Next},
ext::MaybeUninitExt,
ops::{Coroutine, GeneratorState},
stack::engine::{Airlock, Co},
};
use std::{future::Future, mem, pin::Pin, ptr};
/// This data structure holds the transient state of an executing generator.
///
/// It's called "Shelf", rather than "State", to avoid confusion with the
/// `GeneratorState` enum.
///
/// [_See the module-level docs for examples._](.)
// Safety: The lifetime of the data is controlled by a `Gen`, which constructs
// it in place, and holds a mutable reference right up until dropping it in
// place. Thus, the data inside is pinned and can never be moved.
pub struct Shelf<Y, R, F: Future>(mem::MaybeUninit<State<Y, R, F>>);
struct State<Y, R, F: Future> {
airlock: Airlock<Y, R>,
future: F,
}
impl<Y, R, F: Future> Shelf<Y, R, F> {
/// Creates a new, empty `Shelf`.
///
/// [_See the module-level docs for examples._](.)
#[must_use]
pub fn new() -> Self {
Self(mem::MaybeUninit::uninit())
}
}
impl<Y, R, F: Future> Default for Shelf<Y, R, F> {
#[must_use]
fn default() -> Self {
Self::new()
}
}
/// This is a generator which can be stack-allocated.
///
/// [_See the module-level docs for examples._](.)
pub struct Gen<'s, Y, R, F: Future> {
state: Pin<&'s mut State<Y, R, F>>,
}
impl<'s, Y, R, F: Future> Gen<'s, Y, R, F> {
/// Creates a new generator from a function.
///
/// The state of the generator is stored in `shelf`, which will be pinned in
/// place while this generator exists. The generator itself is movable,
/// since it just holds a reference to the pinned state.
///
/// The function accepts a [`Co`] object, and returns a future. Every time
/// the generator is resumed, the future is polled. Each time the future is
/// polled, it should do one of two things:
///
/// - Call `co.yield_()`, and then return `Poll::Pending`.
/// - Drop the `Co`, and then return `Poll::Ready`.
///
/// Typically this exchange will happen in the context of an `async fn`.
///
/// # Safety
///
/// The `Co` object must not outlive the returned `Gen`. By time the
/// generator completes (i.e., by time the producer's Future returns
/// `Poll::Ready`), the `Co` object should already have been dropped. If
/// this invariant is not upheld, memory unsafety can result.
///
/// Afaik, the Rust compiler [is not flexible enough][hrtb-thread] to let
/// you express this invariant in the type system, but I would love to be
/// proven wrong!
///
/// [hrtb-thread]: https://users.rust-lang.org/t/hrtb-on-multiple-generics/34255
///
/// # Examples
///
/// ```rust
/// # use genawaiter::stack::{Co, Gen, Shelf};
/// #
/// # async fn producer(co: Co<'_, i32>) { /* ... */ }
/// #
/// let mut shelf = Shelf::new();
/// let gen = unsafe { Gen::new(&mut shelf, producer) };
/// ```
pub unsafe fn new(
shelf: &'s mut Shelf<Y, R, F>,
producer: impl FnOnce(Co<'s, Y, R>) -> F,
) -> Self {
// Safety: Build the struct in place, by writing each field in place.
let p = &mut *shelf.0.as_mut_ptr() as *mut State<Y, R, F>;
let airlock = Airlock::default();
ptr::write(&mut (*p).airlock, airlock);
let future = producer(Co::new(&(*p).airlock));
ptr::write(&mut (*p).future, future);
// Safety: the state can never be moved again, because we store it inside a
// `Pin` until `Gen::drop`, where the contents are dropped in place.
let state = Pin::new_unchecked(shelf.0.assume_init_get_mut());
Self { state }
}
/// Resumes execution of the generator.
///
/// `arg` is the resume argument. If the generator was previously paused by
/// awaiting a future returned from `co.yield()`, that future will complete,
/// and return `arg`.
///
/// If the generator yields a value, `Yielded` is returned. Otherwise,
/// `Completed` is returned.
///
/// [_See the module-level docs for examples._](.)
pub fn resume_with(&mut self, arg: R) -> GeneratorState<Y, F::Output> {
let (future, airlock) = self.project();
airlock.replace(Next::Resume(arg));
advance(future, &airlock)
}
fn project(&mut self) -> (Pin<&mut F>, &Airlock<Y, R>) {
unsafe {
// Safety: This is a pin projection. `future` is pinned, but never moved.
// `airlock` is never pinned.
let state = self.state.as_mut().get_unchecked_mut();
let future = Pin::new_unchecked(&mut state.future);
let airlock = &state.airlock;
(future, airlock)
}
}
}
impl<'s, Y, R, F: Future> Drop for Gen<'s, Y, R, F> {
fn drop(&mut self) {
// Safety: `state` is a `MaybeUninit` which is guaranteed to be initialized,
// because the only way to construct a `Gen` is with `Gen::new`, which
// initializes it.
//
// Drop `state` in place, by dropping each field in place. Drop `future` first,
// since it likely contains a reference to `airlock` (through the `co` object).
// Since we drop everything in place, the `Pin` invariants are not violated.
unsafe {
let state = self.state.as_mut().get_unchecked_mut();
ptr::drop_in_place(&mut state.future);
ptr::drop_in_place(&mut state.airlock);
}
}
}
impl<'s, Y, F: Future> Gen<'s, Y, (), F> {
/// Resumes execution of the generator.
///
/// If the generator yields a value, `Yielded` is returned. Otherwise,
/// `Completed` is returned.
///
/// [_See the module-level docs for examples._](.)
pub fn resume(&mut self) -> GeneratorState<Y, F::Output> {
self.resume_with(())
}
/// Resumes execution of the generator.
///
/// If the generator pauses without yielding, `Poll::Pending` is returned.
/// If the generator yields a value, `Poll::Ready(Yielded)` is returned.
/// Otherwise, `Poll::Ready(Completed)` is returned.
///
/// [_See the module-level docs for examples._](.)
pub fn async_resume(
&mut self,
) -> impl Future<Output = GeneratorState<Y, F::Output>> + '_ {
let (future, airlock) = self.project();
airlock.replace(Next::Resume(()));
async_advance(future, airlock)
}
}
impl<'s, Y, R, F: Future> Coroutine for Gen<'s, Y, R, F> {
type Yield = Y;
type Resume = R;
type Return = F::Output;
fn resume_with(
self: Pin<&mut Self>,
arg: R,
) -> GeneratorState<Self::Yield, Self::Return> {
// Safety: `Gen::resume_with` does not move `self`.
let this = unsafe { self.get_unchecked_mut() };
this.resume_with(arg)
}
}